Elements

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All the elements found in The Sandbox Evolution are listed here.

Basic[edit | edit source]

Element Description Category
Soil When moistened with water it will grow plants. Basic
Ice Will melt back into water if warmed up. Basic
Sand Erodes Stone. When heated it converts into glass. Basic
Wood Planks of wood to build any structure. Basic, Layout
Steam Evaporated water. Has less density than air, so it floats up. A lot of steam makes clouds! Basic, Gasses
Multi It endlessly generates any element that touches it for the first time. Basic
Mud Allows plants to grow. Basic
Permafrost Non-falling Ice that can be melted into water. Basic
Stone Can be melted into Lava and eroded into Sand. Basic
Glass A semi-transparent and hard element that can hold acid, but will not stand a blow from a hero. Basic
Cooler A particle that generates cold around itself. Basic
Water Where there is water there is life. Basic, Hazard, Liquids
Liquid Nitrogen A freezing liquid Basic, Hazard, Liquids
Dark Stone A stone element that will not fall. It can be melted into Lava. Basic
Gas A Flammable floating particle. Basic, Hazard, Gasses
Heater A particle that generates heat around itself Basic, Hazard
Lava Generates heat and is the most destructive force in the game. Basic, Hazard, Liquids

Heroes[edit | edit source]

Element Description Category
Fujin A ninja who can jump from wall to wall and dash in the air. Hero, Ninja
Caveman A prehistoric human that can attack enemies and break some elements by hitting them. He can also jump over animals. Hero
Avatar A controllable human that can double jump and break elements by headbutting them. Hero
Arnold A powerful hero that can collect and shoot weapons. Hero
Super Hamster A hero with an incredible super cape who can float. Hero
Erin She can heat up anything with her unique hyper fire proton projectile weapon! Hero, Ghostbusters
Jillian Carries an awesome lashing-ghost proton ray, She can electrify metal with it. Hero, Ghostbusters
Abby Carries a cool proton knuckles weapon which can punch and push ghosts. Hero, Ghostbusters
Patty A hero with a powerful vacuum weapon that can shred ghosts. Hero, Ghostbusters
Hammi Hammi runs fast and has the ability to glide! Hero, Runner
Rocky Rocky runs fast and can double jump! Hero, Runner
King A medieval hero with a sword and shield. Hero, Medieval
Pac-Man The classic, retro Pac-Man hero. Hero, Pac-Man
Shrek Powerful hero who can break walls and slam the ground. Hero, Shrek
Puss in Boots A boot-wearing cat hero who can cling onto walls. Hero, Shrek
Brainiac A particle-controlling hero who can use modules with special abilities. Hero, Brainiac
Faith A demon slayer who can hunt all kinds of monsters with her gun. Hero

Layout[edit | edit source]

Element Description Category
Wall Has no interaction with other elements Layout
Wall Block A Block of 4 by 4 made entirely of Wall. Layout
Retro Soil A retro aesthetic texture particle to create gaming walls. Layout
Retro Soil Block A 4 by 4 block of Retro Soil to create a "gaming aesthetic" layout level. Layout
Wood Planks of wood to build any structure. Basic, Layout
Wood Block A Block of 4 by 4 made entirely of Wood. Layout
Foliage A decorative plant element that when used it can prevent the hero from falling, and also catches fire. Layout, Nature
Foliage Block A block of 4 by 4 made entirely of foliage. Layout
Dark Stone A stone element that will not fall. It can melt into Lava. Basic, Layout
Darkstone Block A Block of 4 by 4 made entirely of Dark Stone. Layout
Tech Wall A Techie texture particle to create futuristic walls. Layout
Techblock A Block of 4 by 4, that can be used for a futuristic aesthetic level. Layout
Ectoplasm The famous green slime from Ghostbusters. Layout, Ghostbusters, Liquids
Kinetic slime Slime that floats upwards. Layout, Ghostbusters, Liquids
Ruins A wall texture that gives an old feel or look. Layout
Ruins Block A block of 4 by 4 made entirely of ruins. Layout
Girder A red metal "beam block" of 4 by 8. Layout
Girder block A block of 4 by 4 made entirely of girder. Layout
Broken Wood A wooden texture that gives an old feel or look. Layout
Broken Wood Block A block of 4 by 4 made entirely of broken wood. Layout
Music Block A Block that will draw a metal wire of 4 pixels wide with a note for faster music canvas creation. Layout, Music, Tech
Lava Block A block of 4 by 4 made of lava. Layout, Hazard, Liquids
Grass Block A Block of 4 by 4 made of Dark Stone that can hold mud and grass in the air. Layout
Binding Wall A special wall developed by the Ghostbusters to entrap ghosts. Layout, Ghostbusters
Sand Block A block of 4 by 4 made entirely of sand. Layout
Stone Block A block of 4 by 4 made entirely of stone. Layout
Metal Block A block of 4 by 4 made entirely of metal. Layout, Tech
Permafrost Block A block of 4 by 4 made entirely of permafrost. Layout
Ice Block A block of 4 by 4 made entirely of ice. Layout
Glass Block A block of 4 by 4 made entirely of glass. Layout
Brainiac Wall There are several varieties of Braniac Walls that can be used to create layouts or Braniac contraptions. Layout, Brainiac
Repellite A synthetic alloy wall that Brainiac cannot attach to. Layout, Brainiac
Duloc Wall A Duloc-style wall. Layout, Shrek

Boom[edit | edit source]

Element Description Category
Meteorite A flaming ball that falls from the skies. Boom, Disaster, Nature
Nitroglycerin A semi-liquid that explodes if it falls. Boom, Liquids
TNT Explodes in high temperature or pressure. Boom
C4 An explosive compound that will explode when electrified. Boom, Tech
Fireworks A harmless missile that will fly up and explode in nice effects if fire or electro touches it. Boom, Tech
Atomic Bomb A nuclear bomb that will destroy your world. Boom, Tech, Disaster

Mechanical[edit | edit source]

Element Description Category
Vase The level is won when the player grabs all of them. Mechanical, Collectable, Victory Condition
Sensei A wise man that gives hints to heroes. Mechanical, Ninja
Mushbouncer A Mushroom that helps heroes jump higher. Mechanical, Nature
H. Platform A platform that can transport the hero. Mechanical
V. Platform A platform that can take heroes up. Mechanical
H. Platform 2 A horizontal platform with ninja aesthetics. Mechanical, Ninja
V. Platform 2 A vertical platform with ninja aesthetics. Mechanical, Ninja
Chest A special reward for heroes. Mechanical
Air bubble A powerup that fills the air bar below water. Mechanical, Collectable
Door A door to provide passage. The hero needs a key to open it. Mechanical
Sign A sign to provide information to the heroes. Mechanical
Lotus A Ninja or nature style portal to finish the levels. Mechanical, Ninja, Victory Condition
Slimer A friendly ghost that can give heroes any message. Mechanical, Ghostbusters
Spike H Horizontal moving hazard platform. Mechanical, Ninja
Spike V Vertical moving hazard platform. Mechanical, Ninja
Coins x10 Coins to use during the creation of a level. Mechanical, Collectable
Coins x50 Additional 50 coins to use during the creation of a level. Mechanical, Collectable
Coins x100 Additional 100 coins to use during the creation of a level. Mechanical, Collectable
Heart Any hero will recover life by touching a heart in a level. Mechanical, Collectable
Ham Energy for the caveman. Mechanical, Collectable
Key A hero can use it to open doors. Mechanical, Collectable
E.Gate A door that opens with electricity. Any electron touching it from above or from below will open it. Mechanical
Portal Triggers a victory condition when a hero touches it. Mechanical, Victory Condition
Checkpoint Avoids frustration on challenging levels. Mechanical, Checkpoint
F. Platform If a controllable character steps over it, it will fall. Mechanical
Teleporter Will teleport the player between two points in the world. Mechanical
Limiter A special element to limit platform and enemy movements (without using physical particles). Mechanical
Ghost Killer If a ghost is taken to the trap with Jillian's proton ray it will be eliminated. By itself will keep the ghosts trapped for a moment. Mechanical, Ghostbusters
Missile Turret A friendly turret that will automatically shoot at enemies in range. Mechanical, Zombie
Survivor Survivors can be rescued by the hero. There are four types of survivors. Mechanical, People, Zombie, Victory Condition
Rescue Truck Bring survivors here to rescue them and win the level. Mechanical, Zombie, Victory Condition
Gingerbread Man Collect all Gingerbread men in the level to win. Mechanical, Shrek, Victory Condition
Shrek's Outhouse A checkpoint that looks like an outhouse. Mechanical, Shrek, Checkpoint
Ogre Babies Victory is achieved once Shrek reaches his babies. Mechanical, Shrek, Victory Condition
Donkey Shrek's faithful companion. Offers hints. Mechanical, Shrek
Wind Blower A wind machine that pushes heroes and NPCs in the direction it is facing. Mechanical
Wind Vacuum A wind machine that pulls heroes and NPCs in the direction it is facing. Mechanical
Bumper A spring-loaded bumper that will fling heroes and NPCs in the direction it is facing. Mechanical

Hazards[edit | edit source]

Element Description Category
Void This particle will eat any other particle or entity touching it. Hazard
Acid A powerful liquid that will corrode almost anything. Hazard, Liquids
Spikes When a controllable character touches them, it dies. Hazard
Oil This liquid will catch fire if enough heat is applied to it. Hazard, Liquids
Fire A powerful particle that will generate heat and burn almost anything. Hazard
Spike Ball A hazard to make more interesting levels. Hazard
Lava Generates heat and is the most destructive force in the game. Basic, Hazard, Liquids
Water Where there is water there is life. Also useful for drowning entities. Basic, Hazard, Liquids
Ghost Hands These ghostly hands will cause damage to the hero when they appear. Hazard, Ghostbusters
Spikes big A hazard that damages controllables on contact. Hazard, Runner
Spike large A hazard that damages controllables on contact. Hazard, Runner
Spike medium A hazard that damages controllables on contact. Hazard, Runner
Spike small A hazard that damages controllables on contact. Hazard, Runner
Barrel A hazard that slows your movement speed on contact. Hazard, Runner
Dry bush A hazard that slows your movement speed on contact. Hazard, Runner
Crate A hazard that slows your movement speed on contact. Hazard, Runner
Liquid Nitrogen A freezing liquid Basic, Hazard, Liquids
Gas A Flammable floating particle. Basic, Hazard, Gasses
Heater A particle that generates heat around itself Basic, Hazard
Spike H Horizontal moving hazard platform. Hazard,Mechanical, Ninja
Spike V Vertical moving hazard platform. Hazard,Mechanical, Ninja
Zombie Virus Will turn humans into zombies and damage the hero's health. Hazard, Zombie, Gasses
Hidden Spike A trap that thrusts a spike in the direction it is facing when the hero approaches it. Hazard
Hanging Block A dangerous, spiked block that will fall when the hero walks under it. Hazard
Stalactite A hanging spike that will drop on the hero when they walk beneath it. Hazard
Acid Bar A rotating bar made of acid that melts any hero or NPC that touches it. Hazard
Fire Bar A rotating bar made of fire that burns any hero or NPC that touches it. Hazard
Crash Bar A rotating bar that crushes any hero or NPC that touches it. Hazard
Spiked Barrel A rolling, spiked barrel that will damage anybody who gets in the way. Hazard
Explosive Barrel A rolling barrel that will explode on contact with a hero or NPC Hazard, Boom

Enemies[edit | edit source]

Element Description Category
Doomba A simple but effective enemy for level creation. Enemy
Spitter Plant A unique enemy that will spit acid. Enemy
Spider An enemy that hangs from a ceiling. Enemy, Nature
Wolf A predatory animal that hunts in packs. Enemy, Nature
Polar Bear A big predatory animal from the ice. Enemy, Nature
Fireling An enemy that thrives on Lava. The player can choose its maximum height when placing it. Enemy
Lava Turret A mechanical enemy turret that spits lava balls. Enemy
Fish An enemy for underwater levels. Enemy, Nature
Sabretooth A prehistoric predatory animal with a big attack. Enemy, Nature
Airling A flying enemy that bounces off walls. Enemy
Tarling A sticky enemy that will walk on walls and ceilings. Enemy
Bat A flying enemy. Enemy, Nature
Bear A big predatory animal from the caves and mountains. Enemy, Nature
Dire Wolf A large wolf that will hunt everything. Enemy, Nature
Hellfish A nasty fish with sharp teeth. Enemy, Nature
T-Rex A big, mean dinosaur that will cause havoc. Enemy, Dinosaur
Compsognathus A little yet dangerous dino. Enemy, Dinosaur
Velociraptor A vicious, pack-hunting predator. Enemy, Dinosaur
Spinosaurus A huge, deadly dinosaur that will make T-Rex cower. Enemy, Dinosaur
Bigfoot This large, nature-guarding ape has very serious anger issues. Enemy
Megalodon A prehistoric shark that will kill everything. Enemy, Dinosaur
Dragon An extremely devastating and destructive flying lizard. Enemy
UFO A flying enemy that will abduct anyone who walks under its beams. Enemy
Zombie Humans killed by these will turn into zombies too. Enemy, Zombie
Bloated A zombie that will explode if you get too close. Enemy, Zombie
Stalker A fast zombie that can also climb walls. Enemy, Zombie
Spewer A zombie which throws infected blobs at players. Enemy, Zombie
Spectre A ghost that is fast and hard to kill. When touched inflicts damage. Enemy, Ghostbusters
Mayhem A clever ghost that will chase and attack any human or hero. Enemy, Ghostbusters
Wraith A ghost that is easy to kill and slow. When touched inflicts damage. Enemy, Ghostbusters
Nightmare A wandering ghost that is easy to kill. When touched inflicts damage. Enemy, Ghostbusters
Witch A flying enemy who will drop harmful potions onto the player from above. Enemy, Shrek
Demon A large and powerful demon. Enemy, Medieval
Skeleton Archer These undead archers will attack the player from a distance. Enemy, Medieval
Skeleton Soldier An undead soldier who will attack the player and his allies. Enemy, Medieval
Spike Doomba A Doomba with a helmet made from a broken Spike Ball. Enemy
Toxling A jumping enemy that thrives in acid. Enemy
Aqualing A jumping enemy that thrives in water. Enemy
Boomba An explosive Doomba that runs towards the hero and explodes. Enemy, Boom
Hoopba A jumping Doomba fused to a spring. Enemy
Roto Turret An omnidirectional turret that will shoot the hero as they approach. Enemy
Necromancer An undead magician that summons skeleton warriors and has a ranged frost attack. Enemy
Mummy A living Mummy that will resurrect a short while after being killed. Enemy
Vampire A monster that moves by transforming into a bat and has a long range projectile attack. Enemy
Headless Horseman The headless horseman rides a ghostly horse and wields an axe and can throw his explosive pumpkin head. Enemy
Goostba A lost soul that can pass through most elements. Enemy

Bosses[edit | edit source]

Element Description Category
DarkMage A powerful enemy for Fujin. Shoots evil energy balls in patterns while standing in the air. Boss, Ninja
Bullsaurus A huge predator with a Sonic boom and a charge attack. Boss, Dinosaur
Rowan The Ghostbusters movie villain converted into a gigantic ghost. Boss, Ghostbusters

Nature[edit | edit source]

Element Description Category
Cow A simple vegetarian animal. Nature
Dog A little, loyal and funny pet. Nature
Parrot A flying animal to add beauty to your worlds. Nature
Deer An animal to place in forests. Nature
Ancient Tree A / Ancient Tree B / Ancient Tree C A giant prehistoric tree. Nature
Ancient Tree D / Ancient Tree E / Ancient Tree F A giant prehistoric tree. Nature
Cactus A plant which grows in sand. Nature
Palm / Big Palm A nice tree usually found in tropical places. Nature
Oak / Big Oak A nice, strong tree usually found in Europe. Nature
Sakura / Big Sakura A very beautiful tree which is usually found in Japan. Nature, Ninja
Pine / Big Pine A nice tree usually found in mountains and forests. Nature
Willow / Big Willow A nice tree usually found near water and in swamps. Nature
Goldfish A friendly fish to add life to water. Nature
Cat An adorable kitty! Nature
Sheep A fluffy, friendly animal. Nature
Unicorn This magical being will transform your worlds. Nature
Pachycephalosaurus A friendly dino, but not afraid to charge. Nature, Dinosaur
Triceratops A fairly large dino with a bunch of headgear. Nature, Dinosaur
Brachiosaurus This gentle giant is the kind you don't wanna be under the foot of. Nature, Dinosaur
Elm A / Elm B / Elm C / Elm D Several varieties of nice Elm trees which are usually found in Europe. Nature
Meteorite A flaming ball that falls from the skies. Nature, Boom, Disaster
Lightning A bolt of electricity that will damage elements or kill entities. Nature, Disaster
Tornado A huge whirling wind that will devastate worlds. Nature, Disaster
Earthquake Movement of the tectonic plates that will cause devastating damage to the world. Nature, Disaster
Tsunami A very destructive tidal wave. Nature, Disaster
Lava Tsunami A destructive surge of molten lava. Nature, Disaster
Acid Tsunami A giant wave of corrosive acid. Nature, Disaster
Geyser Absorbs liquids below it and generates a gas burst. Nature, Ecology
Fire Whirl A raging fire tornado. Nature, Disaster
Smog A gas that will suffocate the world. Nature, Gasses, Ecology
Acid Steam A corrosive gas. Too much will trigger acid rain. Nature, Gasses, Ecology
Rain Make droplets of water fall from the sky. Nature, Ecology
Snowfall Make snow fall from the sky. Nature, Ecology
Storm Create a storm in your world. Nature, Ecology
Rainbow This beautiful rainbow will be visible in rain. Nature, Ecology
Swamp Tree / Big Swamp Tree A tree shaped perfectly for surviving the rough, swamp environment. Nature, Shrek
Dronkey The children of Donkey and Dragoness. Nature, Shrek
HBDove A head-banging dove. Nature, Shrek
Haunted Tree 1 / Haunted Tree 2 / Haunted Tree 3 Dead, scary-looking trees. Nature
Rat A harmless rodent that will wander around the world eating healing items. Nature
Black Cat A bringer of both good and bad luck. Will hunt for rats and eat them. Nature

Decoration[edit | edit source]

Element Description Category
Back Bones Bones of a large mammal to decorate worlds. Decoration
Stonehenge A prehistoric monolith, famously found in Britain. Decoration
House A / House B / House C A house to decorate worlds. Decoration
Tent A tent to decorate player-made landscapes. Decoration
Cave A house for Caveman. Decoration
Big Ben A famous London landmark. Decoration
Fence A wooden fence decoration. Decoration
Lamp A / Lamp B / Lamp C Asian-style lamps for lighting and decorating. Decoration, Ninja
Lamp D / Lamp E Asian-style lamps for lighting and decorating. Decoration, Ninja
Ninja Flag A / Ninja Flag B A nice red flag. Decoration, Ninja
Castle A castle to decorate worlds. Decoration
Eiffel Tower A famous French landmark. Decoration
Red House A small Japanese house or temple. Decoration, Ninja
Skull A large mammoth skull. Decoration
Iglu A house for icy worlds. Decoration
Liberty Statue A famous American landmark. Decoration
Red Arc A Japanese Shinto gate. Decoration, Ninja
Car A moving decoration for urban levels. Decoration
Speaker A decoration that causes humans to dance. Decoration
White House A famous American landmark. Decoration
Giza Pyramid A famous Egyptian landmark. Decoration
Pagoda A famous Chinese landmark. Decoration, Ninja
Barn A barn decoration for worlds. Decoration
Arabian House 1 / Arabian House 2 An Arabian-style house to decorate worlds. Decoration
British House A British-style house to decorate worlds. Decoration
Greek House 1 / Greek House 2 An ancient Greek-style house to decorate worlds. Decoration
Japanese House 1 / Japanese House 2 A Japanese-style house to decorate worlds. Decoration, Ninja
Mexican House 1 / Mexican House 2 A Mexican-style house to decorate worlds. Decoration
Opera House A famous landmark from Australia. Decoration
Chichenitza A famous Mayan landmark. Decoration
Kremlin A famous landmark from Russia. Decoration
Parthenon A famous landmark from Greece. Decoration
Ecto-1 The famous car from Ghostbusters. Decoration, Ghostbusters
Containment Unit The ghost jail built originally by the ghostbusters. Add it to your Ghostbuster headquarters. Decoration, Ghostbusters
Medical Tent A decoration which will also heal the player. Decoration, Zombie
Blockade A blockade that will slow enemies and heroes. Decoration, Zombie
Ambulance A destroyed ambulance. Decoration, Zombie
Broken Car An abandoned car. There are three types of these. Decoration, Zombie
Broken Police Car A destroyed police car. Decoration, Zombie
Broken Tank A tank that has been destroyed and abandoned. Decoration, Zombie
Command Center A military headquarters decoration. Decoration, Zombie
Gas Station An explosive decoration. Decoration, Zombie
Hazard Sign A decoration to warn players of hazardous materials. Decoration, Zombie
Downed Helicopter A crashed helicopter. Decoration, Zombie
Shanty House A survivor of the zombie apocalypse built this small home. Decoration, Zombie
Lamp Post An urban lighting decoration. Decoration, Zombie
Swamp Hut Shrek's swamp hut house. Decoration, Shrek
Dragon's Keep Home to the Dragoness, prison to Fiona. Decoration, Shrek
Duloc Castle The home of the Lordship of Duloc. Decoration, Shrek
Duloc House A tidy, blue house. Decoration, Shrek
Farquaad Mask A mask of Lord Farquaad. Decoration, Shrek
Gingerbread House A house made of gingerbread and sweets. Decoration, Shrek
Mill A peaceful mill for farmers. Decoration, Shrek
Poison Apple Tavern A shady tavern where villains have a drink. Decoration, Shrek
Royal Banner A banner representing they royal forces. Decoration, Medieval
Dark Banner A banner representing the dark forces. Decoration, Medieval
Medieval House A / Medieval House B European Medieval-style houses. Decoration, Medieval
Church A decorative building for a medieval town. Decoration, Medieval
Crypt A burial place for fallen warriors. Decoration, Medieval
Cauldron A bubbling witches cauldron. Decoration
Coffin Dracula's sleeping place. Decoration
Death Statue A statue that represents Death, otherwise known as the Grim Reaper. Decoration
Gargoyle 1 / Gargoyle 2 / Gargoyle 3 Decorative Gargoyle statues. Decoration
Dracula Castle Dracula's humble abode. Decoration
Mausoleum A crypt for storing the dead. Decoration
Pile of Pumpkins Three Jack O'Lanterns piled up. Decoration
Jack O'Lantern There are three varieties of Jack O'Lanterns. Decoration
Scarecrow This decoration will sway in the wind. Decoration
Spooky Lamp 1 / Spooky Lamp 2 Lamps that give off a green glow. Decoration
Tombstone A decorative graveyard tombstone. Decoration
Haunted Mansion A decorative haunted house. Decoration

Tech[edit | edit source]

Element Description Category
Cooler Block A Block of 4 by 4 that will cool down the elements on top of it when activated from below by a human or character. Tech
Battery Sends electros through a circuit via metal. Tech
Human Sensor A button to be used by characters and humans. Tech
Metal An element which conducts and carries electricity. Tech
Bulb It allows to turn the light on by adding electrified metal. Tech
E.Multi It will replicate any particle each time an electron makes contact. Tech
Resistance This particle will allow one out of two electrons to continue. Tech
E.Fuse A pixel that will stop conducting electricity after the first electron passed. Tech
E.Cooler When added to an electrified metal it starts to freeze. Tech
Dusk Sensor It Generates an electron when changing states. (It triggers itself at Dusk time) Tech
Noon Sensor It generates an electron when changing states. (It triggers at Mid Daytime) Tech
Night Sensor Generates an electron when changing states. (Triggers at Night time) Tech
Dawn Sensor It generates an electron when changing states. (Triggers at Dawn time) Tech
Very Cold Sensor Generates electricity when it detects very cold temperatures. Tech
Cold Sensor Generates electricity when it detects cold temperatures. Tech
Normal Sensor Generates electricity when it detects normal temperatures. Tech
Hot Sensor Generates electricity when it detects hot temperatures. Tech
Very Hot Sensor Generates electricity when it detects very hot temperatures. Tech
Red Led / Yellow Led A simple coloured light that will not illuminate more than itself. Tech
Green Led / Orange Led A simple coloured light that will not illuminate more than itself. Tech
Blue Led / Purple Led A simple coloured light that will not illuminate more than itself. Tech
Heater Block A Block of 4 by 4 that will heat up the elements on top of it, (when activated from below by a human or character) Tech
Lever Similar to the human sensor, this element will continue sending electricity until toggled again. Tech
Electro An electron that will run through metal and activate electronic elements. Tech
Bright A light that doesn't require electricity. Tech
E.Spawner It will replicate an entity each time an electron makes contact. Tech
CrossWire It Allows the player to cross two metal circuits without an undesired short circuit. Tech
E.Battery A Battery that will copy the speed of the arriving electrons. Tech
E.Victory An Electronic element that will consider a Puzzle finished as soon as an electron reaches it. Tech, Victory Condition
Insulator Can be used to stop temperature from spreading. Tech
Liquid Sensor Generates electricity when liquids come into contact with it. Tech
E.Drain An electronic element that will absorb liquids and gasses when energised. Tech
FlipFlop This particle will generate a constant stream of electrons when electrified and turn itself off if electrified again. Tech
E.Heater It Starts to heat up when electrified. Tech
Piano Note A customisable particle that will sound as any piano note when electricity activates it. Tech, Music
Pulsar Module A Brainiac module that generates one electro each time it is activated. Tech, Brainiac
Switch Module A Brainiac module that generates multiple electros when activated. Tech, Brainiac
E.Block A solid and highly resistant block that can be activated or deactivated. Tech, Brainiac
E.Block Switch A switch which toggles E.Blocks on or off. Tech, Brainiac
E.Pump Absorbs liquids when activated by electros. Tech, Brainiac
Pipe Allows liquids to travel from the E.Pump to the Drain. Tech, Brainiac
Drain Liquids in pipes are expelled through this. Tech, Brainiac
Valve Controls or blocks the flow of liquid through pipes. Tech, Brainiac

Laser[edit | edit source]

Element Description Category
Laser An entity capable of emitting a beam of laser light that will bounce on mirrors and activate the laser sensor. Tap to make it turn. Laser, Tech
E.Laser A laser which only works when receiving electricity from the top, the bottom, or from the adjacent sides. Laser, Tech
Laser Victory Used to make laser puzzles. A block which gives victory if a laser beam touches it. Laser, Tech, Victory Condition
Laser Sensor A particle which generates electricity constantly while a laser beam touches it. Laser, Tech
Detector A particle which generates electricity constantly while a laser beam IS NOT touching it. Laser, Tech
Laser Wall An easy to play square, to block lasers in your puzzle levels. Laser
Mirror Wall An entity you can turn by tapping, to make the laser reflect in any direction. Laser
Acute Elbow An entity you can turn by tapping to change a laser angle by 135 degrees. Laser
Dichroic A half mirror that will bifurcate the laser beam in the angle you define by tapping it. Laser
Obtuse Elbow An entity you can turn by tapping to change a laser angle by 45 degrees. Laser
Convex Lens Use it to enlarge laser beams - carefully! Laser
Concave Lens Use it to shrink laser beams. Laser

Pixel Art[edit | edit source]

Element Description Category
Basic Colours Your common, basic colours. Art
Medium The basic colours, but slightly darker. Art
Dark The basic colours, but much darker. Art
Greyscale Black, white and grey colours. Art
Pastel Your pastel-themed colours. Art
Warm/Cold Colours that give feelings of warmth or coldness. Art
Polaroid Polaroid-themed colours for that vintage feel. Art
Nightie Night-themed colours. Art
Neon Neon-themed colours, brighter than the other colours. Art

Clones[edit | edit source]

Element Description Category
Clone A standard clone with no special job assigned to it. Clones
Cloning Machine A machine that will spawn clones in the level. Clones
Exit Hatch A machine that will trigger victory when a set number of clones reach it. Clones, Victory Condition
Traffic Agent A clone that will prevent other clones from passing. Clones
Demolitionist A clone that will explode, killing enemies and damaging the environment. Clones
Digger A clone that will dig downwards. Clones
Miner A clone that will dig left or right. Clones
Parachutist A clone that will deploy a parachute when falling. Clones
Alpinist A clone that will climb upwards. Clones
Builder A clone that will build steps at an upwards angle. Clones
Normalizer A dust that converts clones with jobs back into ordinary clones. Clones

Pac-Man[edit | edit source]

Element Description Category
Pac-Man The classic, retro Pac-Man hero. Pac-Man
Pellet A collectable for Pac-Man. Collecting them all wins the level. Pac-Man, Victory Condition
Power Pellet A collectable for Pac-Man which enables him to eat his foes. Pac-Man, Victory Condition
Ghost House Houses the enemies in the Pac-Man world. Enemies that are eaten by Pac-Man will return here. Pac-Man
Stealth A power-up for Pac-Man which makes him invisible to enemies for a short time. Pac-Man
Time Stop A power-up for Pac-Man which freezes all enemies. Pac-Man
Pac-Man Key A key for Pac-Man to open doors. Pac-Man, Mechanical
Pac-Man Door A door which Pac-Man needs to unlock. Pac-Man, Mechanical
Blinky One of Pac-Man's enemies. Pac-Man, Enemy
Pinky One of Pac-Man's enemies. Pac-Man, Enemy
Inky One of Pac-Man's enemies. Pac-Man, Enemy
Clyde One of Pac-Man's enemies. Pac-Man, Enemy
Spunky One of Pac-Man's enemies. Pac-Man, Enemy
Sue One of Pac-Man's enemies. Pac-Man, Enemy
Funky One of Pac-Man's enemies. Pac-Man, Enemy
Punky One of Pac-Man's enemies. Pac-Man, Enemy
Pac-Man Portal A portal which teleports Pac-Man (and his foes) to another part of the maze. Pac-Man, Mechanical
Fruit Spawner Spawns a random fruit collectable at random intervals. Pac-Man
Pac-Man Grid Grids come in blue, red, pink, violet, yellow, orange, green and classic colours. Pac-Man, Layout

Collectable[edit | edit source]

Element Description Category
Red gem A reward for killing some enemies, raiding chests and a collectable that adds a small amount of gauge bar percentage in runner levels. Collectable, Runner
Blue gem A reward for killing some enemies, raiding chests and a collectable that adds a small amount of gauge bar percentage in runner levels. Collectable, Runner
Purple gem A reward for killing some enemies, raiding chests and a collectable that adds a small amount of gauge bar percentage in runner levels. Collectable, Runner
Yellow gem A reward for killing some enemies, raiding chests and a collectable that adds a small amount of gauge bar percentage in runner levels. Collectable, Runner
Coin A reward for killing some enemies, and raiding chests. Collectable
Heart A collectable which provides life. Collectable
Ham A collectable which provides life. Collectable
Watermelon A collectable that adds to the gauge bar percentage in runner levels. Collectable, Runner
Banana A collectable that adds to the gauge bar percentage in runner levels. Collectable, Runner
Apple A collectable that adds to the gauge bar percentage in runner levels. Collectable, Runner
Copper acorn A collectable that adds to the gauge bar percentage in runner levels. Collectable, Runner
Shield A powerup which grants you invulnerability for a short period of time. Collectable, Runner
Speed A powerup which grants you a speed boost for a short period of time. Collectable, Runner
Slug These cute slugs will restore one player heart. Collectable, Shrek

Weapons[edit | edit source]

Element Description Category
SH: Grain A power-up for Super Hamster that allows him to shoot grains.

Weapon, Collectable, Mechanical

Antidote Gun A collectable weapon for Arnold. Turns zombies back into humans and kills the zombie virus. Weapon, Collectable, Zombie
Shotgun A collectable, short-ranged weapon for Arnold. Weapon, Collectable, Zombie
Rocket A collectable bazooka for Arnold, will blow things up. Weapon, Collectable, Zombie
Antidote Will destroy zombie viruses and turn zombies back into humans. Weapon, Zombie, Gasses
Land Mine A mine that explodes when something steps on it, friend or foe. Weapon, Hazard, Boom, Zombie
Antidote Land Mine A mine that releases Antidote when stepped on by a zombie enemy. Weapon, Boom, Zombie

Vehicles[edit | edit source]

Element Description Category
Tank A sturdy war machine with an explosive attack. Vehicle
Attack Helicopter A small helicopter armed with missiles and machine guns. Vehicle
Submarine An underwater vehicle that can shoot torpedoes. Vehicle
Reaptire A big, spiked wheel of destruction that can climb surfaces. Vehicle
Battlemech A powerful robotic suit that has rocket propulsion and electrified shots. Vehicle
Hazard Bathysphere A bathysphere that is resistant to hazards such as lava and acid. Vehicle
Spaceship A frigate-class starship that can be used by Brainiac. Braniac, Vehicle
Deathbomber A slow but relentless bomber that can be used by Brainiac. Braniac, Vehicle
Megadrill A drill used by Brainiac to dig into the ground. Braniac, Vehicle
Cargo Ship A transport used to move entities that Brainiac can use. Braniac, Vehicle
Battlecross A cross-shaped contraption that can be used by Brainiac to shoot in all directions. Braniac, Vehicle
Warbike A small bike with a machine gun for Brainiac. Braniac, Vehicle
Dreadnaught A large battleship that can cause big damage when used by Brainiac. Braniac, Vehicle
Humphead A fish-like contraption that has two cannons for Brainiac. Braniac, Vehicle
Explodrone Causes damage by self destructing when used by Brainiac. Braniac, Vehicle
Avian Mech A flying drone shaped like a phoenix that can be used by Brainiac. Braniac, Vehicle
Mechloud A drone disguised as a cloud which can make rain and snow when used by Brainiac. Braniac, Vehicle
Irrigator Used by Brainiac to collect and pump out liquids. Braniac, Vehicle

People[edit | edit source]

Element Description Category
Shotgun Soldier A human who will patrol and attack enemies. Decoration, People, Zombie
Sniper A human who will attack enemies that come in range. Decoration, People, Zombie
Crossbowman A human who will attack enemies that come in range. Decoration, People, Medieval
Knight A human who will advance on and attack enemies. Decoration, People, Medieval
Hazmat Suit A friendly human in a hazmat suit. Decoration, People, Zombie
Male / Female Standard humans for your world. Decoration, People
POTUS The President of the United States. Decoration, People
New Yorker A human from New York City. Decoration, People
Australian A human from Australia. Decoration, People
British A human from The United Kingdom of Great Britain. Decoration, People
Farmer A farmer human. Decoration, People
Russian A human from Russia. Decoration, People
Greek An Ancient Greek human. Decoration, People
French A human from France. Decoration, People
Mexican A human from Mexico. Decoration, People
Chinese A human from China. Decoration, People
Bedouin A human from the Middle East. Decoration, People
Princess Rescue the princess to trigger a world victory. People, Medieval, Victory Condition
Duloc Knight A knight that will protect humans and most heroes, but will attack Shrek. People, Shrek
Battering Ram A ram that will knock down obstacles. Decoration, Medieval
Catapult A catapult that will hurl rocks at enemies. Decoration, Medieval
Hunter Caveman An angry caveman that will throw rocks at foes. Decoration, People
Male Caveman A prehistoric male human. Decoration, People
Cavewoman A prehistoric female human. Decoration, People
Spooky Scary Skeleton A dancing skeleton. Decoration, People
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