All the elements found in The Sandbox Evolution are listed here.
Basic[ | ]
Element | Description | Category |
---|---|---|
Soil | When moistened with water it will grow plants. | Basic |
Ice | Will melt back into water if warmed up. | Basic |
Sand | Erodes Stone. When heated it converts into glass. | Basic |
Wood | Planks of wood to build any structure. | Basic, Layout |
Steam | Evaporated water. Has less density than air, so it floats up. A lot of steam makes clouds! | Basic, Gasses |
Multi | It endlessly generates any element that touches it for the first time. | Basic |
Mud | Allows plants to grow. | Basic |
Permafrost | Non-falling Ice that can be melted into water. | Basic |
Stone | Can be melted into Lava and eroded into Sand. | Basic |
Glass | A semi-transparent and hard element that can hold acid, but will not stand a blow from a hero. | Basic |
Cooler | A particle that generates cold around itself. | Basic |
Water | Where there is water there is life. | Basic, Hazard, Liquids |
Liquid Nitrogen | A freezing liquid | Basic, Hazard, Liquids |
Dark Stone | A stone element that will not fall. It can be melted into Lava. | Basic |
Gas | A Flammable floating particle. | Basic, Hazard, Gasses |
Heater | A particle that generates heat around itself | Basic, Hazard |
Lava | Generates heat and is the most destructive force in the game. | Basic, Hazard, Liquids |
Heroes[ | ]
Element | Description | Category |
---|---|---|
Fujin | A ninja who can jump from wall to wall and dash in the air. | Hero, Ninja |
Caveman | A prehistoric human that can attack enemies and break some elements by hitting them. He can also jump over animals. | Hero |
Avatar | A controllable human that can double jump and break elements by headbutting them. | Hero |
Arnold | A powerful hero that can collect and shoot weapons. | Hero |
Super Hamster | A hero with an incredible super cape who can float. | Hero |
Erin | She can heat up anything with her unique hyper fire proton projectile weapon! | Hero, Ghostbusters |
Jillian | Carries an awesome lashing-ghost proton ray, She can electrify metal with it. | Hero, Ghostbusters |
Abby | Carries a cool proton knuckles weapon which can punch and push ghosts. | Hero, Ghostbusters |
Patty | A hero with a powerful vacuum weapon that can shred ghosts. | Hero, Ghostbusters |
Hammi | Hammi runs fast and has the ability to glide! | Hero, Runner |
Rocky | Rocky runs fast and can double jump! | Hero, Runner |
King | A medieval hero with a sword and shield. | Hero, Medieval |
Pac-Man | The classic, retro Pac-Man hero. | Hero, Pac-Man |
Shrek | Powerful hero who can break walls and slam the ground. | Hero, Shrek |
Puss in Boots | A boot-wearing cat hero who can cling onto walls. | Hero, Shrek |
Brainiac | A particle-controlling hero who can use modules with special abilities. | Hero, Brainiac |
Faith | A demon slayer who can hunt all kinds of monsters with her gun. | Hero |
Layout[ | ]
Element | Description | Category |
---|---|---|
Wall | Has no interaction with other elements | Layout |
Wall Block | A Block of 4 by 4 made entirely of Wall. | Layout |
Retro Soil | A retro aesthetic texture particle to create gaming walls. | Layout |
Retro Soil Block | A 4 by 4 block of Retro Soil to create a "gaming aesthetic" layout level. | Layout |
Wood | Planks of wood to build any structure. | Basic, Layout |
Wood Block | A Block of 4 by 4 made entirely of Wood. | Layout |
Foliage | A decorative plant element that when used it can prevent the hero from falling, and also catches fire. | Layout, Nature |
Foliage Block | A block of 4 by 4 made entirely of foliage. | Layout |
Dark Stone | A stone element that will not fall. It can melt into Lava. | Basic, Layout |
Darkstone Block | A Block of 4 by 4 made entirely of Dark Stone. | Layout |
Tech Wall | A Techie texture particle to create futuristic walls. | Layout |
Techblock | A Block of 4 by 4, that can be used for a futuristic aesthetic level. | Layout |
Ectoplasm | The famous green slime from Ghostbusters. | Layout, Ghostbusters, Liquids |
Kinetic slime | Slime that floats upwards. | Layout, Ghostbusters, Liquids |
Ruins | A wall texture that gives an old feel or look. | Layout |
Ruins Block | A block of 4 by 4 made entirely of ruins. | Layout |
Girder | A red metal "beam block" of 4 by 8. | Layout |
Girder block | A block of 4 by 4 made entirely of girder. | Layout |
Broken Wood | A wooden texture that gives an old feel or look. | Layout |
Broken Wood Block | A block of 4 by 4 made entirely of broken wood. | Layout |
Music Block | A Block that will draw a metal wire of 4 pixels wide with a note for faster music canvas creation. | Layout, Music, Tech |
Lava Block | A block of 4 by 4 made of lava. | Layout, Hazard, Liquids |
Grass Block | A Block of 4 by 4 made of Dark Stone that can hold mud and grass in the air. | Layout |
Binding Wall | A special wall developed by the Ghostbusters to entrap ghosts. | Layout, Ghostbusters |
Sand Block | A block of 4 by 4 made entirely of sand. | Layout |
Stone Block | A block of 4 by 4 made entirely of stone. | Layout |
Metal Block | A block of 4 by 4 made entirely of metal. | Layout, Tech |
Permafrost Block | A block of 4 by 4 made entirely of permafrost. | Layout |
Ice Block | A block of 4 by 4 made entirely of ice. | Layout |
Glass Block | A block of 4 by 4 made entirely of glass. | Layout |
Brainiac Wall | There are several varieties of Braniac Walls that can be used to create layouts or Braniac contraptions. | Layout, Brainiac |
Repellite | A synthetic alloy wall that Brainiac cannot attach to. | Layout, Brainiac |
Duloc Wall | A Duloc-style wall. | Layout, Shrek |
Carbonium | a block that changes based on the temperature. | Layout, astronaut |
Boom[ | ]
Element | Description | Category |
---|---|---|
Meteorite | A flaming ball that falls from the skies. | Boom, Disaster, Nature |
Nitroglycerin | A semi-liquid that explodes if it falls. | Boom, Liquids |
TNT | Explodes in high temperature or pressure. | Boom |
C4 | An explosive compound that will explode when electrified. | Boom, Tech |
Fireworks | A harmless missile that will fly up and explode in nice effects if fire or electro touches it. | Boom, Tech |
Atomic Bomb | A nuclear bomb that will destroy your world. | Boom, Tech, Disaster |
Mechanical[ | ]
Element | Description | Category |
---|---|---|
Vase | The level is won when the player grabs all of them. | Mechanical, Collectable, Victory Condition |
Sensei | A wise man that gives hints to heroes. | Mechanical, Ninja |
Mushbouncer | A Mushroom that helps heroes jump higher. | Mechanical, Nature |
H. Platform | A platform that can transport the hero. | Mechanical |
V. Platform | A platform that can take heroes up. | Mechanical |
H. Platform 2 | A horizontal platform with ninja aesthetics. | Mechanical, Ninja |
V. Platform 2 | A vertical platform with ninja aesthetics. | Mechanical, Ninja |
Chest | A special reward for heroes. | Mechanical |
Air bubble | A powerup that fills the air bar below water. | Mechanical, Collectable |
Door | A door to provide passage. The hero needs a key to open it. | Mechanical |
Sign | A sign to provide information to the heroes. | Mechanical |
Lotus | A Ninja or nature style portal to finish the levels. | Mechanical, Ninja, Victory Condition |
Slimer | A friendly ghost that can give heroes any message. | Mechanical, Ghostbusters |
Spike H | Horizontal moving hazard platform. | Mechanical, Ninja |
Spike V | Vertical moving hazard platform. | Mechanical, Ninja |
Coins x10 | Coins to use during the creation of a level. | Mechanical, Collectable |
Coins x50 | Additional 50 coins to use during the creation of a level. | Mechanical, Collectable |
Coins x100 | Additional 100 coins to use during the creation of a level. | Mechanical, Collectable |
Heart | Any hero will recover life by touching a heart in a level. | Mechanical, Collectable |
Ham | Energy for the caveman. | Mechanical, Collectable |
Key | A hero can use it to open doors. | Mechanical, Collectable |
E.Gate | A door that opens with electricity. Any electron touching it from above or from below will open it. | Mechanical |
Portal | Triggers a victory condition when a hero touches it. | Mechanical, Victory Condition |
Checkpoint | Avoids frustration on challenging levels. | Mechanical, Checkpoint |
F. Platform | If a controllable character steps over it, it will fall. | Mechanical |
Teleporter | Will teleport the player between two points in the world. | Mechanical |
Limiter | A special element to limit platform and enemy movements (without using physical particles). | Mechanical |
Ghost Killer | If a ghost is taken to the trap with Jillian's proton ray it will be eliminated. By itself will keep the ghosts trapped for a moment. | Mechanical, Ghostbusters |
Missile Turret | A friendly turret that will automatically shoot at enemies in range. | Mechanical, Zombie |
Survivor | Survivors can be rescued by the hero. There are four types of survivors. | Mechanical, People, Zombie, Victory Condition |
Rescue Truck | Bring survivors here to rescue them and win the level. | Mechanical, Zombie, Victory Condition |
Gingerbread Man | Collect all Gingerbread men in the level to win. | Mechanical, Shrek, Victory Condition |
Shrek's Outhouse | A checkpoint that looks like an outhouse. | Mechanical, Shrek, Checkpoint |
Ogre Babies | Victory is achieved once Shrek reaches his babies. | Mechanical, Shrek, Victory Condition |
Donkey | Shrek's faithful companion. Offers hints. | Mechanical, Shrek |
Wind Blower | A wind machine that pushes heroes and NPCs in the direction it is facing. | Mechanical |
Wind Vacuum | A wind machine that pulls heroes and NPCs in the direction it is facing. | Mechanical |
Bumper | A spring-loaded bumper that will fling heroes and NPCs in the direction it is facing. | Mechanical |
Hazards[ | ]
Element | Description | Category |
---|---|---|
Void | This particle will eat any other particle or entity touching it. | Hazard |
Acid | A powerful liquid that will corrode almost anything. | Hazard, Liquids |
Spikes | When a controllable character touches them, it dies. | Hazard |
Oil | This liquid will catch fire if enough heat is applied to it. | Hazard, Liquids |
Fire | A powerful particle that will generate heat and burn almost anything. | Hazard |
Spike Ball | A hazard to make more interesting levels. | Hazard |
Lava | Generates heat and is the most destructive force in the game. | Basic, Hazard, Liquids |
Water | Where there is water there is life. Also useful for drowning entities. | Basic, Hazard, Liquids |
Ghost Hands | These ghostly hands will cause damage to the hero when they appear. | Hazard, Ghostbusters |
Spikes big | A hazard that damages controllables on contact. | Hazard, Runner |
Spike large | A hazard that damages controllables on contact. | Hazard, Runner |
Spike medium | A hazard that damages controllables on contact. | Hazard, Runner |
Spike small | A hazard that damages controllables on contact. | Hazard, Runner |
Barrel | A hazard that slows your movement speed on contact. | Hazard, Runner |
Dry bush | A hazard that slows your movement speed on contact. | Hazard, Runner |
Crate | A hazard that slows your movement speed on contact. | Hazard, Runner |
Liquid Nitrogen | A freezing liquid | Basic, Hazard, Liquids |
Gas | A Flammable floating particle. | Basic, Hazard, Gasses |
Heater | A particle that generates heat around itself | Basic, Hazard |
Spike H | Horizontal moving hazard platform. | Hazard,Mechanical, Ninja |
Spike V | Vertical moving hazard platform. | Hazard,Mechanical, Ninja |
Zombie Virus | Will turn humans into zombies and damage the hero's health. | Hazard, Zombie, Gasses |
Hidden Spike | A trap that thrusts a spike in the direction it is facing when the hero approaches it. | Hazard |
Hanging Block | A dangerous, spiked block that will fall when the hero walks under it. | Hazard |
Stalactite | A hanging spike that will drop on the hero when they walk beneath it. | Hazard |
Acid Bar | A rotating bar made of acid that melts any hero or NPC that touches it. | Hazard |
Fire Bar | A rotating bar made of fire that burns any hero or NPC that touches it. | Hazard |
Crash Bar | A rotating bar that crushes any hero or NPC that touches it. | Hazard |
Spiked Barrel | A rolling, spiked barrel that will damage anybody who gets in the way. | Hazard |
Explosive Barrel | A rolling barrel that will explode on contact with a hero or NPC | Hazard, Boom |
Enemies[ | ]
Element | Description | Category |
---|---|---|
Doomba | A simple but effective enemy for level creation. | Enemy |
Spitter Plant | A unique enemy that will spit acid. | Enemy |
Spider | An enemy that hangs from a ceiling. | Enemy, Nature |
Wolf | A predatory animal that hunts in packs. | Enemy, Nature |
Polar Bear | A big predatory animal from the ice. | Enemy, Nature |
Fireling | An enemy that thrives on Lava. The player can choose its maximum height when placing it. | Enemy |
Lava Turret | A mechanical enemy turret that spits lava balls. | Enemy |
Fish | An enemy for underwater levels. | Enemy, Nature |
Sabretooth | A prehistoric predatory animal with a big attack. | Enemy, Nature |
Airling | A flying enemy that bounces off walls. | Enemy |
Tarling | A sticky enemy that will walk on walls and ceilings. | Enemy |
Bat | A flying enemy. | Enemy, Nature |
Bear | A big predatory animal from the caves and mountains. | Enemy, Nature |
Dire Wolf | A large wolf that will hunt everything. | Enemy, Nature |
Hellfish | A nasty fish with sharp teeth. | Enemy, Nature |
T-Rex | A big, mean dinosaur that will cause havoc. | Enemy, Dinosaur |
Compsognathus | A little yet dangerous dino. | Enemy, Dinosaur |
Velociraptor | A vicious, pack-hunting predator. | Enemy, Dinosaur |
Spinosaurus | A huge, deadly dinosaur that will make T-Rex cower. | Enemy, Dinosaur |
Bigfoot | This large, nature-guarding ape has very serious anger issues. | Enemy |
Megalodon | A prehistoric shark that will kill everything. | Enemy, Dinosaur |
Dragon | An extremely devastating and destructive flying lizard. | Enemy |
UFO | A flying enemy that will abduct anyone who walks under its beams. | Enemy |
Zombie | Humans killed by these will turn into zombies too. | Enemy, Zombie |
Bloated | A zombie that will explode if you get too close. | Enemy, Zombie |
Stalker | A fast zombie that can also climb walls. | Enemy, Zombie |
Spewer | A zombie which throws infected blobs at players. | Enemy, Zombie |
Spectre | A ghost that is fast and hard to kill. When touched inflicts damage. | Enemy, Ghostbusters |
Mayhem | A clever ghost that will chase and attack any human or hero. | Enemy, Ghostbusters |
Wraith | A ghost that is easy to kill and slow. When touched inflicts damage. | Enemy, Ghostbusters |
Nightmare | A wandering ghost that is easy to kill. When touched inflicts damage. | Enemy, Ghostbusters |
Witch | A flying enemy who will drop harmful potions onto the player from above. | Enemy, Shrek |
Demon | A large and powerful demon. | Enemy, Medieval |
Skeleton Archer | These undead archers will attack the player from a distance. | Enemy, Medieval |
Skeleton Soldier | An undead soldier who will attack the player and his allies. | Enemy, Medieval |
Spike Doomba | A Doomba with a helmet made from a broken Spike Ball. | Enemy |
Toxling | A jumping enemy that thrives in acid. | Enemy |
Aqualing | A jumping enemy that thrives in water. | Enemy |
Boomba | An explosive Doomba that runs towards the hero and explodes. | Enemy, Boom |
Hoopba | A jumping Doomba fused to a spring. | Enemy |
Roto Turret | An omnidirectional turret that will shoot the hero as they approach. | Enemy |
Necromancer | An undead magician that summons skeleton warriors and has a ranged frost attack. | Enemy |
Mummy | A living Mummy that will resurrect a short while after being killed. | Enemy |
Vampire | A monster that moves by transforming into a bat and has a long range projectile attack. | Enemy |
Headless Horseman | The headless horseman rides a ghostly horse and wields an axe and can throw his explosive pumpkin head. | Enemy |
Goostba | A lost soul that can pass through most elements. | Enemy |
Bosses[ | ]
Element | Description | Category |
---|---|---|
DarkMage | A powerful enemy for Fujin. Shoots evil energy balls in patterns while standing in the air. | Boss, Ninja |
Bullsaurus | A huge predator with a Sonic boom and a charge attack. | Boss, Dinosaur |
Rowan | The Ghostbusters movie villain converted into a gigantic ghost. | Boss, Ghostbusters |
Nature[ | ]
Element | Description | Category |
---|---|---|
Cow | A simple vegetarian animal. | Nature |
Dog | A little, loyal and funny pet. | Nature |
Parrot | A flying animal to add beauty to your worlds. | Nature |
Deer | An animal to place in forests. | Nature |
Ancient Tree A / Ancient Tree B / Ancient Tree C | A giant prehistoric tree. | Nature |
Ancient Tree D / Ancient Tree E / Ancient Tree F | A giant prehistoric tree. | Nature |
Cactus | A plant which grows in sand. | Nature |
Palm / Big Palm | A nice tree usually found in tropical places. | Nature |
Oak / Big Oak | A nice, strong tree usually found in Europe. | Nature |
Sakura / Big Sakura | A very beautiful tree which is usually found in Japan. | Nature, Ninja |
Pine / Big Pine | A nice tree usually found in mountains and forests. | Nature |
Willow / Big Willow | A nice tree usually found near water and in swamps. | Nature |
Goldfish | A friendly fish to add life to water. | Nature |
Cat | An adorable kitty! | Nature |
Sheep | A fluffy, friendly animal. | Nature |
Unicorn | This magical being will transform your worlds. | Nature |
Pachycephalosaurus | A friendly dino, but not afraid to charge. | Nature, Dinosaur |
Triceratops | A fairly large dino with a bunch of headgear. | Nature, Dinosaur |
Brachiosaurus | This gentle giant is the kind you don't wanna be under the foot of. | Nature, Dinosaur |
Elm A / Elm B / Elm C / Elm D | Several varieties of nice Elm trees which are usually found in Europe. | Nature |
Meteorite | A flaming ball that falls from the skies. | Nature, Boom, Disaster |
Lightning | A bolt of electricity that will damage elements or kill entities. | Nature, Disaster |
Tornado | A huge whirling wind that will devastate worlds. | Nature, Disaster |
Earthquake | Movement of the tectonic plates that will cause devastating damage to the world. | Nature, Disaster |
Tsunami | A very destructive tidal wave. | Nature, Disaster |
Lava Tsunami | A destructive surge of molten lava. | Nature, Disaster |
Acid Tsunami | A giant wave of corrosive acid. | Nature, Disaster |
Geyser | Absorbs liquids below it and generates a gas burst. | Nature, Ecology |
Fire Whirl | A raging fire tornado. | Nature, Disaster |
Smog | A gas that will suffocate the world. | Nature, Gasses, Ecology |
Acid Steam | A corrosive gas. Too much will trigger acid rain. | Nature, Gasses, Ecology |
Rain | Make droplets of water fall from the sky. | Nature, Ecology |
Snowfall | Make snow fall from the sky. | Nature, Ecology |
Storm | Create a storm in your world. | Nature, Ecology |
Rainbow | This beautiful rainbow will be visible in rain. | Nature, Ecology |
Swamp Tree / Big Swamp Tree | A tree shaped perfectly for surviving the rough, swamp environment. | Nature, Shrek |
Dronkey | The children of Donkey and Dragoness. | Nature, Shrek |
HBDove | A head-banging dove. | Nature, Shrek |
Haunted Tree 1 / Haunted Tree 2 / Haunted Tree 3 | Dead, scary-looking trees. | Nature |
Rat | A harmless rodent that will wander around the world eating healing items. | Nature |
Black Cat | A bringer of both good and bad luck. Will hunt for rats and eat them. | Nature |
Decoration[ | ]
Element | Description | Category |
---|---|---|
Back Bones | Bones of a large mammal to decorate worlds. | Decoration |
Stonehenge | A prehistoric monolith, famously found in Britain. | Decoration |
House A / House B / House C | A house to decorate worlds. | Decoration |
Tent | A tent to decorate player-made landscapes. | Decoration |
Cave | A house for Caveman. | Decoration |
Big Ben | A famous London landmark. | Decoration |
Fence | A wooden fence decoration. | Decoration |
Lamp A / Lamp B / Lamp C | Asian-style lamps for lighting and decorating. | Decoration, Ninja |
Lamp D / Lamp E | Asian-style lamps for lighting and decorating. | Decoration, Ninja |
Ninja Flag A / Ninja Flag B | A nice red flag. | Decoration, Ninja |
Castle | A castle to decorate worlds. | Decoration |
Eiffel Tower | A famous French landmark. | Decoration |
Red House | A small Japanese house or temple. | Decoration, Ninja |
Skull | A large mammoth skull. | Decoration |
Iglu | A house for icy worlds. | Decoration |
Liberty Statue | A famous American landmark. | Decoration |
Red Arc | A Japanese Shinto gate. | Decoration, Ninja |
Car | A moving decoration for urban levels. | Decoration |
Speaker | A decoration that causes humans to dance. | Decoration |
White House | A famous American landmark. | Decoration |
Giza Pyramid | A famous Egyptian landmark. | Decoration |
Pagoda | A famous Chinese landmark. | Decoration, Ninja |
Barn | A barn decoration for worlds. | Decoration |
Arabian House 1 / Arabian House 2 | An Arabian-style house to decorate worlds. | Decoration |
British House | A British-style house to decorate worlds. | Decoration |
Greek House 1 / Greek House 2 | An ancient Greek-style house to decorate worlds. | Decoration |
Japanese House 1 / Japanese House 2 | A Japanese-style house to decorate worlds. | Decoration, Ninja |
Mexican House 1 / Mexican House 2 | A Mexican-style house to decorate worlds. | Decoration |
Opera House | A famous landmark from Australia. | Decoration |
Chichenitza | A famous Mayan landmark. | Decoration |
Kremlin | A famous landmark from Russia. | Decoration |
Parthenon | A famous landmark from Greece. | Decoration |
Ecto-1 | The famous car from Ghostbusters. | Decoration, Ghostbusters |
Containment Unit | The ghost jail built originally by the ghostbusters. Add it to your Ghostbuster headquarters. | Decoration, Ghostbusters |
Medical Tent | A decoration which will also heal the player. | Decoration, Zombie |
Blockade | A blockade that will slow enemies and heroes. | Decoration, Zombie |
Ambulance | A destroyed ambulance. | Decoration, Zombie |
Broken Car | An abandoned car. There are three types of these. | Decoration, Zombie |
Broken Police Car | A destroyed police car. | Decoration, Zombie |
Broken Tank | A tank that has been destroyed and abandoned. | Decoration, Zombie |
Command Center | A military headquarters decoration. | Decoration, Zombie |
Gas Station | An explosive decoration. | Decoration, Zombie |
Hazard Sign | A decoration to warn players of hazardous materials. | Decoration, Zombie |
Downed Helicopter | A crashed helicopter. | Decoration, Zombie |
Shanty House | A survivor of the zombie apocalypse built this small home. | Decoration, Zombie |
Lamp Post | An urban lighting decoration. | Decoration, Zombie |
Swamp Hut | Shrek's swamp hut house. | Decoration, Shrek |
Dragon's Keep | Home to the Dragoness, prison to Fiona. | Decoration, Shrek |
Duloc Castle | The home of the Lordship of Duloc. | Decoration, Shrek |
Duloc House | A tidy, blue house. | Decoration, Shrek |
Farquaad Mask | A mask of Lord Farquaad. | Decoration, Shrek |
Gingerbread House | A house made of gingerbread and sweets. | Decoration, Shrek |
Mill | A peaceful mill for farmers. | Decoration, Shrek |
Poison Apple Tavern | A shady tavern where villains have a drink. | Decoration, Shrek |
Royal Banner | A banner representing they royal forces. | Decoration, Medieval |
Dark Banner | A banner representing the dark forces. | Decoration, Medieval |
Medieval House A / Medieval House B | European Medieval-style houses. | Decoration, Medieval |
Church | A decorative building for a medieval town. | Decoration, Medieval |
Crypt | A burial place for fallen warriors. | Decoration, Medieval |
Cauldron | A bubbling witches cauldron. | Decoration |
Coffin | Dracula's sleeping place. | Decoration |
Death Statue | A statue that represents Death, otherwise known as the Grim Reaper. | Decoration |
Gargoyle 1 / Gargoyle 2 / Gargoyle 3 | Decorative Gargoyle statues. | Decoration |
Dracula Castle | Dracula's humble abode. | Decoration |
Mausoleum | A crypt for storing the dead. | Decoration |
Pile of Pumpkins | Three Jack O'Lanterns piled up. | Decoration |
Jack O'Lantern | There are three varieties of Jack O'Lanterns. | Decoration |
Scarecrow | This decoration will sway in the wind. | Decoration |
Spooky Lamp 1 / Spooky Lamp 2 | Lamps that give off a green glow. | Decoration |
Tombstone | A decorative graveyard tombstone. | Decoration |
Haunted Mansion | A decorative haunted house. | Decoration |
Tech[ | ]
Element | Description | Category |
---|---|---|
Cooler Block | A Block of 4 by 4 that will cool down the elements on top of it when activated from below by a human or character. | Tech |
Battery | Sends electros through a circuit via metal. | Tech |
Human Sensor | A button to be used by characters and humans. | Tech |
Metal | An element which conducts and carries electricity. | Tech |
Bulb | It allows to turn the light on by adding electrified metal. | Tech |
E.Multi | It will replicate any particle each time an electron makes contact. | Tech |
Resistance | This particle will allow one out of two electrons to continue. | Tech |
E.Fuse | A pixel that will stop conducting electricity after the first electron passed. | Tech |
E.Cooler | When added to an electrified metal it starts to freeze. | Tech |
Dusk Sensor | It Generates an electron when changing states. (It triggers itself at Dusk time) | Tech |
Noon Sensor | It generates an electron when changing states. (It triggers at Mid Daytime) | Tech |
Night Sensor | Generates an electron when changing states. (Triggers at Night time) | Tech |
Dawn Sensor | It generates an electron when changing states. (Triggers at Dawn time) | Tech |
Very Cold Sensor | Generates electricity when it detects very cold temperatures. | Tech |
Cold Sensor | Generates electricity when it detects cold temperatures. | Tech |
Normal Sensor | Generates electricity when it detects normal temperatures. | Tech |
Hot Sensor | Generates electricity when it detects hot temperatures. | Tech |
Very Hot Sensor | Generates electricity when it detects very hot temperatures. | Tech |
Red Led / Yellow Led | A simple coloured light that will not illuminate more than itself. | Tech |
Green Led / Orange Led | A simple coloured light that will not illuminate more than itself. | Tech |
Blue Led / Purple Led | A simple coloured light that will not illuminate more than itself. | Tech |
Heater Block | A Block of 4 by 4 that will heat up the elements on top of it, (when activated from below by a human or character) | Tech |
Lever | Similar to the human sensor, this element will continue sending electricity until toggled again. | Tech |
Electro | An electron that will run through metal and activate electronic elements. | Tech |
Bright | A light that doesn't require electricity. | Tech |
E.Spawner | It will replicate an entity each time an electron makes contact. | Tech |
CrossWire | It Allows the player to cross two metal circuits without an undesired short circuit. | Tech |
E.Battery | A Battery that will copy the speed of the arriving electrons. | Tech |
E.Victory | An Electronic element that will consider a Puzzle finished as soon as an electron reaches it. | Tech, Victory Condition |
Insulator | Can be used to stop temperature from spreading. | Tech |
Liquid Sensor | Generates electricity when liquids come into contact with it. | Tech |
E.Drain | An electronic element that will absorb liquids and gasses when energised. | Tech |
FlipFlop | This particle will generate a constant stream of electrons when electrified and turn itself off if electrified again. | Tech |
E.Heater | It Starts to heat up when electrified. | Tech |
Piano Note | A customisable particle that will sound as any piano note when electricity activates it. | Tech, Music |
Pulsar Module | A Brainiac module that generates one electro each time it is activated. | Tech, Brainiac |
Switch Module | A Brainiac module that generates multiple electros when activated. | Tech, Brainiac |
E.Block | A solid and highly resistant block that can be activated or deactivated. | Tech, Brainiac |
E.Block Switch | A switch which toggles E.Blocks on or off. | Tech, Brainiac |
E.Pump | Absorbs liquids when activated by electros. | Tech, Brainiac |
Pipe | Allows liquids to travel from the E.Pump to the Drain. | Tech, Brainiac |
Drain | Liquids in pipes are expelled through this. | Tech, Brainiac |
Valve | Controls or blocks the flow of liquid through pipes. | Tech, Brainiac |
Laser[ | ]
Element | Description | Category |
---|---|---|
Laser | An entity capable of emitting a beam of laser light that will bounce on mirrors and activate the laser sensor. Tap to make it turn. | Laser, Tech |
E.Laser | A laser which only works when receiving electricity from the top, the bottom, or from the adjacent sides. | Laser, Tech |
Laser Victory | Used to make laser puzzles. A block which gives victory if a laser beam touches it. | Laser, Tech, Victory Condition |
Laser Sensor | A particle which generates electricity constantly while a laser beam touches it. | Laser, Tech |
Detector | A particle which generates electricity constantly while a laser beam IS NOT touching it. | Laser, Tech |
Laser Wall | An easy to play square, to block lasers in your puzzle levels. | Laser |
Mirror Wall | An entity you can turn by tapping, to make the laser reflect in any direction. | Laser |
Acute Elbow | An entity you can turn by tapping to change a laser angle by 135 degrees. | Laser |
Dichroic | A half mirror that will bifurcate the laser beam in the angle you define by tapping it. | Laser |
Obtuse Elbow | An entity you can turn by tapping to change a laser angle by 45 degrees. | Laser |
Convex Lens | Use it to enlarge laser beams - carefully! | Laser |
Concave Lens | Use it to shrink laser beams. | Laser |
Pixel Art[ | ]
Element | Description | Category |
---|---|---|
Basic Colours | Your common, basic colours. | Art |
Medium | The basic colours, but slightly darker. | Art |
Dark | The basic colours, but much darker. | Art |
Greyscale | Black, white and grey colours. | Art |
Pastel | Your pastel-themed colours. | Art |
Warm/Cold | Colours that give feelings of warmth or coldness. | Art |
Polaroid | Polaroid-themed colours for that vintage feel. | Art |
Nightie | Night-themed colours. | Art |
Neon | Neon-themed colours, brighter than the other colours. | Art |
Clones[ | ]
Element | Description | Category |
---|---|---|
Clone | A standard clone with no special job assigned to it. | Clones |
Cloning Machine | A machine that will spawn clones in the level. | Clones |
Exit Hatch | A machine that will trigger victory when a set number of clones reach it. | Clones, Victory Condition |
Traffic Agent | A clone that will prevent other clones from passing. | Clones |
Demolitionist | A clone that will explode, killing enemies and damaging the environment. | Clones |
Digger | A clone that will dig downwards. | Clones |
Miner | A clone that will dig left or right. | Clones |
Parachutist | A clone that will deploy a parachute when falling. | Clones |
Alpinist | A clone that will climb upwards. | Clones |
Builder | A clone that will build steps at an upwards angle. | Clones |
Normalizer | A dust that converts clones with jobs back into ordinary clones. | Clones |
Pac-Man[ | ]
Element | Description | Category |
---|---|---|
Pac-Man | The classic, retro Pac-Man hero. | Pac-Man |
Pellet | A collectable for Pac-Man. Collecting them all wins the level. | Pac-Man, Victory Condition |
Power Pellet | A collectable for Pac-Man which enables him to eat his foes. | Pac-Man, Victory Condition |
Ghost House | Houses the enemies in the Pac-Man world. Enemies that are eaten by Pac-Man will return here. | Pac-Man |
Stealth | A power-up for Pac-Man which makes him invisible to enemies for a short time. | Pac-Man |
Time Stop | A power-up for Pac-Man which freezes all enemies. | Pac-Man |
Pac-Man Key | A key for Pac-Man to open doors. | Pac-Man, Mechanical |
Pac-Man Door | A door which Pac-Man needs to unlock. | Pac-Man, Mechanical |
Blinky | One of Pac-Man's enemies. | Pac-Man, Enemy |
Pinky | One of Pac-Man's enemies. | Pac-Man, Enemy |
Inky | One of Pac-Man's enemies. | Pac-Man, Enemy |
Clyde | One of Pac-Man's enemies. | Pac-Man, Enemy |
Spunky | One of Pac-Man's enemies. | Pac-Man, Enemy |
Sue | One of Pac-Man's enemies. | Pac-Man, Enemy |
Funky | One of Pac-Man's enemies. | Pac-Man, Enemy |
Punky | One of Pac-Man's enemies. | Pac-Man, Enemy |
Pac-Man Portal | A portal which teleports Pac-Man (and his foes) to another part of the maze. | Pac-Man, Mechanical |
Fruit Spawner | Spawns a random fruit collectable at random intervals. | Pac-Man |
Pac-Man Grid | Grids come in blue, red, pink, violet, yellow, orange, green and classic colours. | Pac-Man, Layout |
Collectable[ | ]
Element | Description | Category |
---|---|---|
Red gem | A reward for killing some enemies, raiding chests and a collectable that adds a small amount of gauge bar percentage in runner levels. | Collectable, Runner |
Blue gem | A reward for killing some enemies, raiding chests and a collectable that adds a small amount of gauge bar percentage in runner levels. | Collectable, Runner |
Purple gem | A reward for killing some enemies, raiding chests and a collectable that adds a small amount of gauge bar percentage in runner levels. | Collectable, Runner |
Yellow gem | A reward for killing some enemies, raiding chests and a collectable that adds a small amount of gauge bar percentage in runner levels. | Collectable, Runner |
Coin | A reward for killing some enemies, and raiding chests. | Collectable |
Heart | A collectable which provides life. | Collectable |
Ham | A collectable which provides life. | Collectable |
Watermelon | A collectable that adds to the gauge bar percentage in runner levels. | Collectable, Runner |
Banana | A collectable that adds to the gauge bar percentage in runner levels. | Collectable, Runner |
Apple | A collectable that adds to the gauge bar percentage in runner levels. | Collectable, Runner |
Copper acorn | A collectable that adds to the gauge bar percentage in runner levels. | Collectable, Runner |
Shield | A powerup which grants you invulnerability for a short period of time. | Collectable, Runner |
Speed | A powerup which grants you a speed boost for a short period of time. | Collectable, Runner |
Slug | These cute slugs will restore one player heart. | Collectable, Shrek |
Weapons[ | ]
Element | Description | Category |
---|---|---|
SH: Grain | A power-up for Super Hamster that allows him to shoot grains. | |
Antidote Gun | A collectable weapon for Arnold. Turns zombies back into humans and kills the zombie virus. | Weapon, Collectable, Zombie |
Shotgun | A collectable, short-ranged weapon for Arnold. | Weapon, Collectable, Zombie |
Rocket | A collectable bazooka for Arnold, will blow things up. | Weapon, Collectable, Zombie |
Antidote | Will destroy zombie viruses and turn zombies back into humans. | Weapon, Zombie, Gasses |
Land Mine | A mine that explodes when something steps on it, friend or foe. | Weapon, Hazard, Boom, Zombie |
Antidote Land Mine | A mine that releases Antidote when stepped on by a zombie enemy. | Weapon, Boom, Zombie |
Vehicles[ | ]
Element | Description | Category |
---|---|---|
Tank | A sturdy war machine with an explosive attack. | Vehicle |
Attack Helicopter | A small helicopter armed with missiles and machine guns. | Vehicle |
Submarine | An underwater vehicle that can shoot torpedoes. | Vehicle |
Reaptire | A big, spiked wheel of destruction that can climb surfaces. | Vehicle |
Battlemech | A powerful robotic suit that has rocket propulsion and electrified shots. | Vehicle |
Hazard Bathysphere | A bathysphere that is resistant to hazards such as lava and acid. | Vehicle |
Spaceship | A frigate-class starship that can be used by Brainiac. | Braniac, Vehicle |
Deathbomber | A slow but relentless bomber that can be used by Brainiac. | Braniac, Vehicle |
Megadrill | A drill used by Brainiac to dig into the ground. | Braniac, Vehicle |
Cargo Ship | A transport used to move entities that Brainiac can use. | Braniac, Vehicle |
Battlecross | A cross-shaped contraption that can be used by Brainiac to shoot in all directions. | Braniac, Vehicle |
Warbike | A small bike with a machine gun for Brainiac. | Braniac, Vehicle |
Dreadnaught | A large battleship that can cause big damage when used by Brainiac. | Braniac, Vehicle |
Humphead | A fish-like contraption that has two cannons for Brainiac. | Braniac, Vehicle |
Explodrone | Causes damage by self destructing when used by Brainiac. | Braniac, Vehicle |
Avian Mech | A flying drone shaped like a phoenix that can be used by Brainiac. | Braniac, Vehicle |
Mechloud | A drone disguised as a cloud which can make rain and snow when used by Brainiac. | Braniac, Vehicle |
Irrigator | Used by Brainiac to collect and pump out liquids. | Braniac, Vehicle |
People[ | ]
Element | Description | Category |
---|---|---|
Shotgun Soldier | A human who will patrol and attack enemies. | Decoration, People, Zombie |
Sniper | A human who will attack enemies that come in range. | Decoration, People, Zombie |
Crossbowman | A human who will attack enemies that come in range. | Decoration, People, Medieval |
Knight | A human who will advance on and attack enemies. | Decoration, People, Medieval |
Hazmat Suit | A friendly human in a hazmat suit. | Decoration, People, Zombie |
Male / Female | Standard humans for your world. | Decoration, People |
POTUS | The President of the United States. | Decoration, People |
New Yorker | A human from New York City. | Decoration, People |
Australian | A human from Australia. | Decoration, People |
British | A human from The United Kingdom of Great Britain. | Decoration, People |
Farmer | A farmer human. | Decoration, People |
Russian | A human from Russia. | Decoration, People |
Greek | An Ancient Greek human. | Decoration, People |
French | A human from France. | Decoration, People |
Mexican | A human from Mexico. | Decoration, People |
Chinese | A human from China. | Decoration, People |
Bedouin | A human from the Middle East. | Decoration, People |
Princess | Rescue the princess to trigger a world victory. | People, Medieval, Victory Condition |
Duloc Knight | A knight that will protect humans and most heroes, but will attack Shrek. | People, Shrek |
Battering Ram | A ram that will knock down obstacles. | Decoration, Medieval |
Catapult | A catapult that will hurl rocks at enemies. | Decoration, Medieval |
Hunter Caveman | An angry caveman that will throw rocks at foes. | Decoration, People |
Male Caveman | A prehistoric male human. | Decoration, People |
Cavewoman | A prehistoric female human. | Decoration, People |
Spooky Scary Skeleton | A dancing skeleton. | Decoration, People |